Tom Clancy's Rainbow Six Siege

77
(2015)
Set up your armor, get ready for action, and experience intense close counter combat in Tom Clancy's Rainbow Six Siege. This is the thirteenth installment in the Tom Clancy's Rainbow Six franchise, developed by Ubisoft Montreal and published by Ubisoft Entertainment. Inspired by real-world counter-terrorist organiza ... Read More
PLAY WITH WTFAST

STATUS
Click icon to download wtfast

Supported

GENRE

Shooter , Single player, Multiplayer, Co-operative, Shooter, Tactical, Action, Warfare, First person

DEVELOPED BY

Ubisoft Montreal

PUBLISHED BY

Ubisoft Entertainment

RATED

Videos & Images

Tom Clancy's Rainbow Six Siege Tips & Tricks

What are ping spikes, and how do they affect Tom Clancy's Rainbow Six Siege?

 
As you could imagine, Tom Clancy’s Rainbow Six Siege is a game that not only needs cat-like reflexes for those precision shots in the head. But then, you aim faster than the light, and BOOM! your cat jumps on your keyboard and your head gets pierced in the game… you missed your window of opportunity against that pesky Ash, and you are pissed. A ping spike is like having a cat that from time to time comes to your desk and bothers you by moving your aiming hand just in the precise moment you decide to go for a kill. A ping spike is when your ping jumps suddenly and gives you lag for a short amount of time, like when you are rocking 30ms and then goes up to 300ms. These drastic ping spikes are your worst enemy in a fast-paced and latency-sensitive game like a shooter game when you spec a real-time interaction. Usually, a ping spike would result in a missed correct movement like in MOBAs, Shooters, and Fighting games. The more responsive and twitchy the game mechanic is, the more critical is to make sure your connection is optimized and smooth.

What is jitter, and what is its effect on Tom Clancy's Rainbow Six Siege?

 
You might already know how does your ping and latency affects your gaming experience, but there’s one more factor usually overlooked by gamers that have a huge impact on your gameplay, and that’s Jitter Jitter is an average change in the ping over time or how your latency score fluctuates. It is the variation of latency, and it’s a problem because it could make your experience unpredictable from time to time in a game you are supposed to have all the control of your precision. And this is a big deal for shooter games like Rainbow Six Siege. Jitter (or more accurately, latency fluctuation), shows itself in Tom Clancy’s Rainbow Six Siege through choppy gameplay. For example, you are running to your objective and then the world freezes for a second, then unfreezes and everything has changed, or worst, you are dead. Even if this effect lasts a second, it could change the tide of your max against you. Jitter causes the latency to change rapidly, for example from 10ms to 80 and back. In such a situation, it could be absolutely frustrating.

How does wtfast help improve my Tom Clancy's Rainbow Six Siege ping time?

 
WTFast is a utility that helps redirect your gaming internet traffic from the regular internet to a private connection. Think about it as an optimized flying route, just like private airlines do, they don’t follow standard commercial routes like everyone else, but optimized routes in a matter that you can reach your destination sooner. There are multiple hops between your home internet connection and the Tom Clancy’s Rainbow Six Siege server, and WTFast allows you to reduce that number to reach your game server quicker, instead of leaving your connection to chance. Standard internet connection wasn't intended for low-latency gaming as you need in order to play Tom Clancy’s Rainbow Six Siege with optimized ping times. Instead, it was designed to handle large quantities of data shuttling between places in the most cost-effective way possible. Bandwidth is expensive, especially when you are streaming Netflix in 4K. And since video streaming is such a popular activity on the Internet, internet providers have to optimize for the most popular uses of their services. Decreasing the number of hops between you and the Tom Clancy’s Rainbow Six Siege server can help reduce your ping, increase stability and help you get those mad headshots on your enemies in a better way through quieter and less populated proxy paths (what we called our GPN Nodes). We support thousands of games and over 60,000 combinations of GPN proxy servers to handle your connection across 190 countries. There are over 72 billion potential combinations of game, game server region, country, and proxy routes that we handle. If one path using wtfast doesn't work for you, consider trying a different server route.

What is a ping enhancer and why should I use it on playing Tom Clancy's Rainbow Six Siege?

 
Ping is a regular occurrence in online games. Basically, ping is the amount of time (usually measured in milliseconds) your machine and a game server takes to communicate with each other. With that said higher pings mean lag for any online game that you play. Ping enhancers help lower your ping by improving the communication of your machine and the game server. wtfast is the world’s leading ping enhancer software, that gives you much smoother and more optimized gaming experience. wtfast works by redirecting your gaming traffic to a private connection. Instead of only being stuck with your default internet path between your device and the game server, wtfast gives you thousands and thousands of possible different connections to explore and test-drive. wtfast establishes a private connection between you and the gaming server, which acts as an "optimized route”, allowing you to transfer data much more rapidly. wtfast can significantly lower ping spikes, lags, jitters, and lost packet data which will result in better gameplay and more wins!

What is latency and how does it affect my response time in Tom Clancy's Rainbow Six Siege?

 
Latency is a term that is commonly used in online gaming. Latency (in an online gaming context) refers to the average total time that it takes for your computer to send data to the gaming server. Latency is measured in milliseconds, and a second is composed of 1000 milliseconds. On the other hand, your game response time is the time it takes for the data and the corresponding event to reach the game server and then back to your computer. Basically, your response time is 2x the latency which means, if you lower your latency by 250ms, you'll also reduce your game response time by 500ms, which is half a second. If you lower your latency by 500ms, you'll also lower your game response time by 1000ms, which corresponds to a second, and so on. The lower your latency, the more optimized the data will be delivered to the game server and the quicker for the data to return to your computer. Now, the main importance of this issue in Tom Clancy’s Rainbow Six Siege is that the lower your latency is, the faster your game reaction will be. Just imagine 2 players in the middle of a clutch. both see the enemy at the very same time and clicks right in the head of the other at the same time IRL, but one of them has 30ms and the other 120ms. The one with 30ms will shoot first and win the battle every single time no matter how timed the action is made, and in shooter games like Tom Clancy’s Rainbow Six Siege, ping is a very important matter, because actions must be executed quickly and precisely. WTFast helps in reducing your latency, as well as protecting you from lag spikes and high ping times. We have dedicated servers across 190 different countries which will reduce the number of hops needed to transfer between different servers. By using wtfast, you have more chances of lowering your latency and achieving a much better gaming experience.

What is ping time, and how does it apply to Tom Clancy's Rainbow Six Siege?

 
Your ping time measures how long it takes for data packets to get from your device to the Tom Clancy's Rainbow Six Siege server. Ping measures the time it takes to make a round trip time between your computer and the Tom Clancy's Rainbow Six Siege server, and it is typically measured in milliseconds. An optimized ping time means you have a more responsive connection for latency-sensitive apps like online games. Ping was initially a term used in active sonar technology, and it described the time it took for a sound to be sent and received between the sender and target. In the animal kingdom, bats use a similar method called echolocation which uses high-frequency sounds to help the bat determine how close it is to a destination, even in total darkness. On the internet, determining your Tom Clancy's Rainbow Six Siege ping time can be a bit trickier. Internet connections are not typically direct – there are multiple 'hops' between the sender and the target. Much like bats, we're often flying blind on the internet, unaware of the latency of the next 'hop.' When calculating your overall ping time, it's important to factor in each 'hop' along the route. When your connection to Tom Clancy’s Rainbow Six Siege is laggy, it’s usually due to a poor connection between 2 or more points, but while the data is going from your PC to the game server, one or two hops could be taking too much time to process the traffic somehow, causing this issue

What is rubberbanding, and how does it affect my Tom Clancy's Rainbow Six Siege experience?

 
This is probably one of the most annoying issues you can encounter with your connection especially in a game like Tom Clancy’s Rainbow Six Siege where the “Twitch” mechanic is imperative. Rubberbanding is a term that explains a weird behavior of the game, usually with laggy connections or a server overload that could look like you are going back and forth in the game for no reason. Your movement will look like you are traveling on time or like the term suggest, trapping in a rubber band being teleported or warped to another place. being in a crucial state of the game could be one of the most annoying experience you could suffer, let’s say you are defending the house with Caveira, you will need to move fast, silent and if it’s possible to collect precious information via interrogation, but what happens if you can’t even move properly, the answer is easy… You die quick. Point is that your action may look different to other players, your character would appear motionless or idle, or moving erratically, like when you see someone lagging real bad, and this could take all the fun of the game

How do I fix rubberbanding in Tom Clancy's Rainbow Six Siege?

 
Rubberbanding in online games like Tom Clancy's Rainbow Six Siege is caused by different factors. You might think this is because of your network connection or your ISP - although this can be true, that is not always the case. Rubberbanding can also be caused by the improper installation of the game or if your game has corrupted files. Having old drivers installed on your PC (specifically for your graphics card and/or network adapter) can also be one of the causes. If you are connected through a WiFi connection instead of a wired connection, chances are you may likely to experience a rubberbanding problem. Another potential rubberbanding cause is a poor internet connection. It’s always worth having a conversation with your ISP to see if they offer a dedicated gaming bundle, especially if they offer wtfast as a built-in value bundle. Ask your ISP if they bundle wtfast with their gaming package. So how can you fix this rubberbanding problem with Tom Clancy's Rainbow Six Siege? Here is a simple guide to doing this. First, take note that we will only show you general fixes for this problem. It may have a little or a significant impact on you depending on different factors or variables. However, these fixes have been proven to work for different players, so we can say that they are worth trying. As mentioned in a previous tip, rubberbanding can be a result of the improper installation of the game. You may want to try reinstalling your game, along with any external gaming launcher (like Steam), to see if your problem is fixed. Other than that, you may want to update the drivers of your graphics card and network adapter to see if there will be any major differences to your gaming experience. Try to switch to a wired connection instead of a wireless one. You can do this by using an ethernet cable and connect it to your router. This will eliminate packet loss which is one of the major causes of rubberbanding. If the same problem still occurs, you should definitely consider using a network enhancement program. wtfast has customized and private network connections that drive your traffic more directly to the game server which optimizes connection for much stronger stability and more optimized ping times. Supporting over 72 billion potential combinations of game, game server region, country, and proxy routes, you'll definitely find a combination that is suitable for you. With the help of wtfast, you'll be able to focus on your game without any rubberbanding interruptions.

How do I reduce my Tom Clancy's Rainbow Six Siege ping?

 
We know how hard it is to fight the never-ending battle between you and lag, ping spikes, and more. Just like what a lot of gamers say - the lower the ping, the better your gaming experience. So first and foremost, you need to know what a ping is and how does it affect your Tom Clancy's Rainbow Six Siege gameplay. A ping is the response time between two computers. When it comes to online gaming, a ping shows the response time between the client and the game server. Ping time is measured in milliseconds, and tell you how long a packet data takes to travel back and forth from the client and the game server. Simply put, whenever a gamer connects to an online game, a reduced ping becomes a gamer’s best friend. On the contrary, a high ping becomes a gamer's worst enemy. Your ping time can literally be the difference between winning and losing. So how can you reduce your Tom Clancy's Rainbow Six Siege ping? Before connecting to Tom Clancy's Rainbow Six Siege, make sure to check your ping beforehand. Using the wtfast Ping Test is one of the best methods to do so. Pings that are less than 100ms are ideal for online gamers. However, pings higher than 150ms will start to show lag. Even if you have the best gaming rig in town, that won't help in reducing your ping unless you have a very strong internet connection. And surprisingly enough, sometimes even a strong internet connection isn’t the solution to your ping problems. Reducing your ping can be done in several ways. First is to make sure that you use a wired internet connection. Using a wireless connection may result in a lot of ping problems, which is why a wired connection is the best option when it comes to online gaming. You should also consider using your local servers or the servers that are closest to your location. This can dramatically reduce your ping as it will allow better communication between the gaming server to your PC. Next is to close all running applications running in the background. This will prevent your computer from multitasking. Having many running applications will consume your computer's memory and will affect the overall performance of your gameplay. Moreover, you should close all software that demands bandwidth, as it leeches all your bandwidth and will give you a terrible amount of delays and high ping times. You should also consider disabling your software updates before you start playing, as updates tend to consume a lot of bandwidth. You may just turn your updates back on after playing. If you are using a wireless connection, make sure to reduce the number of devices that are connected to the WiFi. If it's possible, disconnect all other connected devices on your local network so that you're the only one consuming the bandwidth. If not, the next best thing is to connect your PC to the router through an ethernet cable. Routers and modems tend to work non-stop which results to congested data registry. You should try restarting your router to refresh your connection and potentially lower your ping. If your router has been around since the stone age, you might want to consider buying a newer replacement. Replacing your router will noticeably affect your Internet connection speed, strength, and consistency. Furthermore, your ping will also likely be lower when you install a new router. You can also dramatically reduce your ping by using a dedicated gaming software. wtfast can lower your ping by reducing the number of hops it takes to get to your gaming server. By decreasing the number of hops between you and the Tom Clancy's Rainbow Six Siege game server, you'll surely see a significant reduction with your ping and have a much, much better online gaming experience! The advantage of wtfast is that you aren’t limited to a single internet connection between you and the game router. Instead, wtfast gives you thousands and thousands of potential alternative routes between you and the game server, giving you a multitude of options and choices for improving your connection! With such a powerful utility, we encourage our users to experiment with different connection routes to find the path that’s best for them and their favorite game.

Why is my in-game ping meter in Tom Clancy's Rainbow Six Siege different from what I see in wtfast?

 
Internet speed is a little variable, and usually most of the game ping meters tend to work only showing the average speed of your overall session. They are indeed useful for getting an average idea of how your internet latency works, but they are only a rought measurement tool, and won’t allow you to fix your connection. Wtfast is a true Networking diagnostic tool, and improvement application. With WTFast, you get real time statistics on your connection to your Tom Clancy’s Rainbow Six Siege session, which changes with every single packet sent from your computer to the server, and viceversa. And you will be able to see where your connection is going and how this is impacting your performance.

What is a traceroute, and how does it apply to Tom Clancy's Rainbow Six Siege?

 
Think of a traceroute as an 'audit trail' for your Tom Clancy's Rainbow Six Siege connection. Your data is usually routed through several servers between you and the Tom Clancy's Rainbow Six Siege servers. A traceroute helps you measure and visualize the route your traffic takes, showing you each gateway or 'hop' along the way. For your connection to Tom Clancy's Rainbow Six Siege, your data packets will usually travel across multiple 'hops' to get from your computer to the server. Your data will often change hands across various networks to get from Point A (your device) to Point B (the game server). A traceroute measures your data packets as they're set from your computer across all the various 'hops' between Point A and Point B. When you use a traceroute, your connection history is recorded as "round-trip time." A traceroute shows you a list of each of the points your connection hits as it travels between you and the Tom Clancy's Rainbow Six Siege server.

How do I get rid of lag on Tom Clancy's Rainbow Six Siege?

 
So, you're into a crucial moment in a game against your friends. Your only chance of getting ahead is to make that one good shot. You're in position, ready to attack, and is on the perfect line of sight; then there was a sudden frame freeze. The next thing you know, you have been killed and your team has lost the game. We know, this can be a great big bummer. If you're experiencing this, you might want to do something about your lag. For all of our sakes! ;) Lags are a noticeable delay between the action of the players and the reaction of the server. A lot of gamers have this problem, especially withTom Clancy's Rainbow Six Siege. Here are simple tips on how you can get rid of lag in Tom Clancy's Rainbow Six Siege. First, check the system requirements of the game. Your PC may be inadequate to perform the processing power that Tom Clancy's Rainbow Six Siege needs. If your computer does not meet the requirements listed on the game's system requirements, you should upgrade your computer to the specifications mentioned therein. You may also opt to downgrade the system requirements by reducing the resolution and graphics quality in-game. You can decrease the resolution and graphics rendering by tweaking the game settings in the options menu. Try to experiment with different graphics options, like reducing screen resolution, render quality, lower texture resolution, etc. Remember - multitasking is bad! If you were a professional football player, would you try to stream Netflix while you played? Probably not. Focus is a good thing. Consider shutting down all programs and devices that are consuming your bandwidth, because you need to dedicate all of that to your online gaming. Wired connections are also more preferable than wireless connections because they are optimizeder and more stable. Try turning off your software updates whenever you start playing online. Although you need to keep your computer up-to-date, there is nothing wrong with turning off software updates for a moment. Mid-game software updates could sabotage your bandwidth and will likely cause lag in your game. Turn these updates off ASAP, and you will surely see a positive difference. If none of these work, we have one more solution in store for you. It's wtfast! At wtfast, we are dedicated to creating software that significantly improves your network performance. wtfast optimizes your connection by reducing the number of hops between you and the Tom Clancy's Rainbow Six Siege game server. This will substantially reduce unnecessary lag in online games. We support thousands of games and over 60,000 combinations of GPN proxy servers to handle your connection across 190 countries. wtfast will make sure that your game data reaches the server in the most effective manner possible.

Why is my ping so high in Tom Clancy's Rainbow Six Siege?

 
The terms "high ping" and "low ping" are commonly used in online gaming. You may already know that ping is the network latency between a gaming client and the game server. Ping is measured in milliseconds where 1000 milliseconds is equivalent to 1 second. For gamers, low ping times are our best friend, because a low ping equates to low latency. This means there are fewer chances for lags and delays to happen. Contrary to a high ping which causes a significant amount of lag. Having a ping higher than 100ms can already produce a severe amount of lag. If you often experience pings that go higher than 100ms, chances are high that you suffer from ping spikes and jitter. This can be incredibly frustrating especially for an online gamer like you who plays Tom Clancy's Rainbow Six Siege. You might be wondering why your ping is so high in Tom Clancy's Rainbow Six Siege? Here are the possible reasons why... Your distance to the game server - the distance between your location and the game server has a big impact on the amount of delay you're experiencing. The further you are located from the game server, the higher the ping you’ll have. Keep in mind that game servers are usually named by their geographic location, so you must check on that one. Wireless connections - connecting to the internet via a wireless connection will make you prone to interference. This will certainly result in increased latency, packet loss, jitter, and all sorts of other network-related performance issues. All of these could contribute to increasing your ping and slowing down your game. Running programs in the background - all applications that are running in the background while you are playing could contribute strain to your network and computer in varying degrees. This could significantly affect your computer's performance, especially if the program is consuming a lot of bandwidth. Be wary of streaming applications and downloads happening on your computer as this will increase the latency between your computer and the game servers. Other devices are connected to your network - not only running applications but other connected devices to your network could eat up your bandwidth as well. Devices such as other computers, consoles, smartphones, tablets, and others could consume your network's resources. This could also result in a higher ping on your part, which will dramatically affect your gameplay. Your ISP - the problem might also be lying on your ISP. Maybe your internet service provider does not route traffic optimally for gaming which is possible on a lot of internet service providers. Many of our ISP friends provide dedicated gaming packages with wtfast included in the bundle, which gives you a stronger connection and all the power of WTFast’s dedicated network boosting service, too! You're not using a dedicated gaming software - using a gaming VPN like wtfast will improve your gaming performance by regulating and reducing your ping. Instead of just connecting to the "normal" server connection, wtfast will create a custom connection which will eliminate the number of hops needed for you to reach the server. The quicker you get to the server, the more optimized your game will be!

How do I see the different 'hops' between me and the Tom Clancy's Rainbow Six Siege server?

 
To better understand the path your internet traffic takes to get from your device to the Tom Clancy's Rainbow Six Siege server, you'll want to use a traceroute. In wtfast, we show you a map that traces the estimated route your data packets are taking to get from you to the Tom Clancy's Rainbow Six Siege server. A standard traceroute is much less visual, showing you a text-based list of 'hops', along with the latency between each point. The latency between each point in the traceroute is measured using the ping time between two points.

How do I fix jitter or latency flux in Tom Clancy's Rainbow Six Siege?

 
Jitter is the sudden deviation that you get in your ping whenever you are playing online games. For example, your average ping might be 45ms. But with jitter, that 45ms might spike to 90ms or even 300ms for a short time, before going back down to your average ping. These sudden spikes in ping may throw off your game, causing you to miss that game-winning moment in games like Tom Clancy's Rainbow Six Siege. A simple thing like jitter can cause you to lose a game, making your gaming skill completely irrelevant. How can you fix jitter? The main cause of jitter is the difference in the average latency time of your packets. So, you can fix your jitter by lowering your latency and more. To resolve this, you should strongly consider using a wired internet connection if you’re not already. This is highly advisable when you are into online gaming rather than using a wireless connection. A wired connection will prevent fluctuations and lost packets which can significantly improve and lower your latency. Next is to use a high-speed internet connection. Lower internet speed may cause jitter or latency flux, especially when you're sharing it with other people or other devices. You may try and switch to fiber connections, or even just upgrade your connection and increase your bandwidth. Doing so can transform your gaming into smooth, no-jitter gameplay. Another step is to use a powerful router. Your router is the heart of your internet connection, so you’ll want to invest in the best here. Maybe your router has been there for ages, and it's not working well for your needs anymore. Look for a powerful router that is fit for your gaming needs. Do some research and check reviews to verify the quality of the router. Make sure that the bandwidth capacity is high enough to handle the traffic your household produces. We suggest finding a router with WTFast built-in. This way, your router can handle all the complexity of finding the best route across the thousands and thousands of potential different connection routes available in wtfast. Our friends at ASUS offer dedicated gaming routers with wtfast built-in, giving you peace of mind for gaming without headache. If you're still experiencing jitter and aren’t ready to upgrade your router, you can boost your game by simply using gaming software that offers the network optimization solution for you. That software is wtfast! wtfast uses a custom business-grade network infrastructure that is perfect for your gaming needs. Our optimization services will provide you with a more reliable and responsive connection which can help you reduce jitter and improve your network stability.

What does "ms" mean in Tom Clancy's Rainbow Six Siege?

 
Gamers often see the letters “ms” beside a number or a series of numbers in games like in Tom Clancy's Rainbow Six Siege. For those of you who don’t know, “ms” is the abbreviation for milliseconds. It is the unit of measurement used in ping. Take note that 1000ms are equal to one second. So why does it matter in your game? In playing Tom Clancy's Rainbow Six Siege, what you’re aiming for is a low ms count. Having a low ms count means you have a lower ping. This means, if you see 250ms, this is exactly how long it takes for your data packets to reach that server. The higher the number, the longer it takes for you to transfer data and the more "laggy" it will feel to you. So, the lower the millisecond ("ms") count, the better.

How do I fix Tom Clancy's Rainbow Six Siege ping spikes?

 
Many people fixate on ping time when they're gaming, zoning in on speed and that magic ping number. Plenty of gamers look at their ping time like a "scorecard" for their connection. However, many gamers underestimate the importance of their connection stability. Stability is just as important, and in many cases more essential than your raw speed metrics. Imagine driving a Porsche at 200 miles per hour on a busy highway, when your speedometer instantly drops down to 10 miles per hour! How do you think that would pan out for you as the driver of that sports car? Sure, the car's speed is essential, but it's also equally, and often MORE critical for the vehicle to maintain a *consistent* speed. Your internet connection is like a car – it needs to perform consistently and reliably. You can reduce the number of ping spikes in Tom Clancy's Rainbow Six Siege in several ways. The first step to improving your connection stability may seem like an obvious one, but it's important to check this first – make sure you are using a wired internet connection. When you are using a wireless connection, you will often lose data packets, causing interruptions to your experience. Sure, simple applications are built to be fault-tolerant and auto-reconnect after a dropped connection, but games are different. A missed move in a game will always be a missed move in a game. Next, close any applications or file transfers that may be eating up your bandwidth. When you're gaming, you don't want your computer to prioritize something like your Dropbox file transfers over your game connection. Close as many programs as you can to ensure an extra speed and performance boost. Not only will your computer perform a little better without having a bunch of apps using up its RAM, but you’ll reduce the risk of your internet bandwidth getting used up accidentally. For a full list of applications running on your computer, you can use Task Manager on Windows or Activity Monitor on macOS.

How is my ping time to Tom Clancy's Rainbow Six Siege calculated in wtfast?

 
WTFast calculates an average ping time between you and the Tom Clancy's Rainbow Six Siege server, across each of the hops. While we do our best to calculate every hop along the route, there are some 'hop points' that are behind firewalls or obfuscated (i.e., hidden from us) which make measuring the ping time to and from that location a bit trickier. By calculating the difference between the total ping time between you and the Tom Clancy's Rainbow Six Siege server, we can calculate an approximate time between obfuscated hop points, but it can be slightly less accurate than the non-obfuscated points.

Help! My Tom Clancy's Rainbow Six Siege lag is the worst. How do I fix it?

 
First off, you've come to the right place. We're anti-lag here at wtfast! Secondly, keep in mind that 'lag' is a general term and could apply to both slow down (e.g., frames per second/FPS), or reduced responsiveness during gameplay. For clarity, we are focused on your network latency and performance. At wtfast, we make software to help you boost your network performance for latency-sensitive programs like Tom Clancy's Rainbow Six Siege. We can help improve your network latency!