What is latency, and how does it affect my response time in Fault?
Latency is a term that is commonly thrown around in online gaming. Latency (in an online gaming context) refers to the average total time that it takes for your computer to send data to the gaming server.
Latency is measured in milliseconds, and a second is composed of 1000 milliseconds. On the other hand, your game response time is the time it takes for the data and the corresponding event to reach the game server and then back to your computer.
Basically, your response time is 2x the latency, which means if you lower your latency by 250ms, you'll also reduce your game response time by 500ms, which is half a second.
If you lower your latency by 500ms, you'll also reduce your game response time by 1000ms, which corresponds to a second, and so on. The lower your latency, the faster the data will make its way to the game server, and the quicker the data to return to your computer.
A low latency connection time will significantly improve your gameplay, especially on fast-paced games like Fault, where you need to execute an action quickly.
WTFast helps reduce your latency and protects you from lag spikes and high ping times. We have dedicated servers across 190 different countries, which will reduce the number of hops needed to transfer between different servers. Using WTFast, you have more chances of lowering your latency and achieving a much better gaming experience.
What are ping spikes, and how do they affect Fault?
Imagine playing Fault, and you are about to make a critical move that requires the quickest reflexes. You're all ready. You aim. And... BAM! Your little brother runs up and shoves you out of your chair. Unsurprisingly, you miss your critical move entirely! Not only do you lose the match, but now you're pissed off with your little brother.
A ping spike is like having your brother shove you out of your chair right as you're about to make that move in Fault. A ping spike is what happens when your lag jumps suddenly, like when you go from a stable 10ms ping time to an unstable 300ms response. These drastic ping spikes are your enemy when it comes to online games and latency-sensitive applications where real-time interaction is expected.
When your ping spikes suddenly, it almost always results in a missed move in games like first-person shooters, MOBAs, or fighting games. The more responsive and 'twitchy' the game mechanic, the more critical it is to make sure your connection is both fast AND smooth.
How do I reduce my Fault ping?
Ever since the release of Fault, players have complained about the game's rising ping issues. And with the game now becoming increasingly popular, these reports have skyrocketed as well. Now, the developers are working extra hard, trying to fix these issues in the game. But what can you do in the meantime?
Well, this is where we come in. We have here some workarounds through which you can quickly reduce Fault ping. So, without any further delays. Here is a list of all of the possible workarounds you can implement to get better ping in Fault. Try and test each of these fixes until you are happy with the results.
• Switch to a wired internet connection rather than a wireless one. (If you don't have an option, then try limiting the number of users on your wireless connection)
• Close or shut down background applications, especially those hoarding your internet speeds like Chrome or Steam.
• Check if you have any active downloads, including Windows Updates. If yes, try pausing and see if that helps.
• Consider using local servers or the servers that are closest to your location in Fault.
• Reset your router or your modem to refresh your connection and potentially lower your ping.
• WTFast can lower your ping by reducing the number of hops it takes to get to your gaming server. By decreasing the number of hops between you and the Fault game server, you'll surely see a significant reduction with your ping and have a much, much better online gaming experience!
The advantage of WTFast is that you aren't limited to a single internet connection between you and the game router. Instead, WTFast gives you thousands and thousands of potential alternative routes between you and the game server, giving you a multitude of options and choices for improving your connection! With such a powerful utility, we encourage our users to experiment with different connection routes to find the path that's best for them and their favorite game.
Why is my ping so high in Fault?
Almost everyone in the online gaming world knows the terms "high ping" and "low ping." Hence, you might already have an idea about ping and that it is the network latency between a gaming client and the game server. Ping is measured in milliseconds, where 1000 milliseconds is equivalent to 1 second. For gamers, low ping times are our best friend because a low ping equates to low latency. This means there are fewer chances for lags and delays to happen. Contrary to a high ping, which causes a significant amount of lag. Having a ping higher than 100ms can already produce a severe amount of lag.
If you often experience pings that go higher than 100ms, chances are that you suffer from ping spikes and jitter. This can be incredibly frustrating, especially for an online gamer like you who plays Fault. You might be wondering why your ping is so high in Fault? Here are the possible reasons why...
Your distance to the game server - the distance between your location and the game server has a significant impact on the amount of delay you're experiencing. The further you are located from the game server, the higher ping you'll have. Keep in mind that game servers are usually named by their geographic location, so you must check on that one.
Wireless connections - connecting to the internet via a wireless connection will make you prone to interference. This will undoubtedly result in increased latency, packet loss, jitter, and all sorts of other network-related performance issues. All of these could contribute to increasing your ping and slowing down your game.
Running programs in the background - all applications running in the background while playing could contribute strain to your network and computer in varying degrees. This could significantly affect your computer's performance, especially if the program is consuming a lot of bandwidth. Be wary of streaming applications and downloads happening on your computer, as this will increase latency between your computer and the game servers.
Other devices are connected to your network - not only running applications but other connected devices to your network could eat up your bandwidth as well. Devices such as other computers, consoles, smartphones, tablets, and others could consume your network's resources. This could also result in a higher ping on your part, which will dramatically affect your gameplay.
Your ISP - the problem might also be lying on your ISP. Maybe your internet service provider does not route traffic optimally for gaming which is possible on a lot of internet service providers. Many of our ISP friends provide dedicated gaming packages with WTFast included in the bundle, which gives you a stronger connection and all the power of WTFast's dedicated network boosting service, too!
You're not using a dedicated gaming software - using a gaming VPN like wtfast will improve your gaming performance by regulating and reducing your ping. Instead of just connecting to the "normal" server connection, wtfast will create a custom connection, which will eliminate the number of hops needed for you to reach the server. The quicker you get to the server, the faster your game will be!
What does "ms" mean in Fault?
Gamers often see the letters "ms" beside a number or a series of numbers in games like Fault. For those of you who don't know, "ms" is the abbreviation for milliseconds. It is the unit of measurement used in ping. Take note that 1000ms are equal to one second.
So why does it matter in your game? In playing Fault, what you're aiming for is a low ms count. Having a low ms count means you have a lower ping. This means, if you see 250ms, this is precisely how long it takes for your data packets to reach that server. The higher the number, the longer it takes for you to transfer data, and the more "laggy" it will feel to you. So, the lower the millisecond ("ms") count, the better.
How do I fix rubberbanding in Fault?
Similar to high ping and ping spikes, the way to fixing rubberbanding is by optimizing your network connection. However, before we go into fiddling around, we advised you to check with your ISP and confirm if their services are running perfectly fine.
Rubberbanding can also surface from improper installation of the game or if your game has corrupted files. Having old drivers installed on your PC (specifically for your graphics card and/or network adapter) can also be one of the causes.
If you are connected via a WiFi connection instead of a wired connection, chances are you may likely experience a rubberbanding problem. Another potential rubberbanding cause is a poor internet connection. It's always worth having a conversation with your ISP to see if they offer a dedicated gaming bundle, especially if they provide WTFast as a built-in value bundle. Ask your ISP if they bundle WTFast with their gaming package.
So how can you fix this rubberbanding problem with Fault? Well, we have you covered. Here is a guide on how you can get rid of this pesky issue. First, take note that we will only show you general fixes for this problem. There is no 100% guarantee behind these workarounds, but these fixes have been proven to work for different players, so we can say they are worth trying.
As mentioned in a previous tip, rubberbanding can be a result of improper installation of the game. You may want to try reinstalling your game, along with any external gaming launcher (like Steam), to see if your problem is fixed. Other than that, you may want to update the drivers of your graphics card and network adapter to see if there will be any major differences to your gaming experience.
Try to switch to a wired connection instead of a wireless one. You can do this by using an ethernet cable and connect it to your router. This will eliminate packet loss, which is one of the major causes of rubberbanding.
If the same problem still occurs, you should consider using a network enhancement program. WTFast has customized and private network connections that drive your traffic more directly to the game server, optimizing connection for much stronger stability and faster ping times. Supporting over 72 billion potential combinations of game, game server region, country, and proxy routes, you'll find a combination that is suitable for you. With the help of WTFast, you'll be able to focus on your game without any rubberbanding interruptions.
What is jitter, and what is its effect on Fault?
You might already know about checking your ping and latency to improve your gaming experience. But there is one more factor that has a significant effect on the smooth gameplay you're supposed to have - and that is jitter.
What is jitter? Jitter is an average of the change in ping over time or how your latency score fluctuates. It is the variation in latency, and it's a problem because it makes the experience unpredictable. Average internet users commonly ignore it, but to online gamers, especially those playing multiplayer shooter games, this problem is a big deal.
Jitter (or, more accurately, latency fluctuation/flux) shows itself during games like Fault through choppy gameplay. You're running around, and suddenly the world freezes. Once it unfreezes, everything has changed, as if time had stood still for you and then got caught up suddenly. Even if this just happened half a second, you'll probably notice this stuttery gameplay. Jitter causes the latency to change rapidly, for example, from 10ms to 80ms and back. In such a situation, it's tough for game servers to provide a fair environment for all players, which can be very frustrating.
Why is my in-game ping meter in Fault different from what I see in WTFast?
Imagine that your internet speed is a bit like driving a car. Now imagine that your vehicle only shows you an average of your speed, not your actual speed at any given moment. What if you are driving faster than the speed limit, but your car only shows your 'average' speed? Do you think you will get a speeding ticket if your dashboard says you're under the speed limit, but you are traveling faster than the speed limit?
In-game ping meters tend to work similarly, showing you a snapshot or an average of your overall session. These in-game ping meters are useful for getting an approximate idea of your internet latency, but they are only a rough measurement tool and do not allow you to fix your connection.
WTFast is an accurate networking diagnostic and improvement application. With WTFast, you get real-time statistics on your connection to Fault, which changes every time a packet is sent to and from the server! wtfast gives you detailed and nuanced stats on your Fault session. This way, you can see where your connection is going and how it's impacting your performance.
What is a traceroute, and how does it apply to Fault?
When playing a video game online, you access information from the game server, allowing you to play with players from all over the world. However, to reach this game server, your connection has to take a specific route, and this route in the online world is called your traceroute. And like with any other route you take to reach your destination, the shorter it is, the quicker you will get to your destination.
Furthermore, the traceroute consists of gateways or "hops," which are specific stops your connection has to travel through to get from your computer to the game server. The greater the number of these hops, the longer it will take for your connection to reach the game server. This increase in the time taken can lead to lag, high ping, and other related issues from showing up in Fault. As a result, the ideal scenario would be to have the shortest and most direct traceroute with the least hops.
What is a ping enhancer, and why should I use it on playing Fault?
Ping is a regular occurrence in online games. Basically, ping is the amount of time (usually measured in “ms”) and higher pings mean lag for any online game that you play. Ping enhancers help lower your ping by improving the communication of your machine and the game server.
WTFast is the world's leading ping enhancer software that gives you a much smoother and faster gaming experience. WTFast works by redirecting your gaming traffic to a private connection. Instead of only being stuck with your default internet path between your device and the game server, WTFast gives you thousands and thousands of possible different connections to explore and test-drive.
WTfast establishes a private connection between you and the gaming server, which acts as a "fast lane," allowing you to transfer data much more rapidly. wtfast can significantly lower ping spikes, lags, jitters, and lost packet data, which will result in better gameplay and more wins!
How does WTFast help improve my Fault ping time?
WTFast is a utility that helps redirect your internet traffic from the 'regular' internet to a private connection. Think of WTFast a bit like a 'fast lane,' where there are fewer cars on the road or fewer planes in the sky. For instance, private airlines fly higher in the air than standard commercial airline routes. Operating in less busy airspace allows private airlines to fly faster than the usual commercial lines, often enabling business people to get to their destinations more quickly.
There are multiple hops between your home internet connection and the Fault server. WTFast allows you to reduce the number of hops to get much closer to your game server. When you use WTFast, you can select a Proxy Server that sends your traffic directly to the game server instead of leaving your connection up to chance.
Standard internet traffic routing wasn't intended for low-latency gaming, like playing Fault with fast ping times. Instead, it was designed to handle large quantities of data shuttling between places in the most cost-effective way possible. Bandwidth is expensive, especially when you're streaming Netflix in 4K. And since video streaming is such a popular activity on the internet, internet service providers have to optimize for the most popular uses of their services.
Decreasing the number of hops between you and the Fault game server can help, as well as routing your traffic through quieter and less populated proxy paths (what we call our "GPN Nodes.")
We support thousands of games and over 60,000 combinations of GPN proxy servers to handle your connection across 190 countries. There are over 72 billion potential combinations of game, game server region, country, and proxy routes that we handle. If one path using WTFast doesn't work for you, consider trying a different server route.
How do I fix jitter or latency flux in Fault?
Jitter is the sudden deviation that you get in your ping whenever you are playing online games. For example, your average ping might be 45ms. But with jitter, that 45ms might spike to 90ms or even 300ms for a short time before going back down to your average ping. These sudden spikes in ping may throw off your game, causing you to miss that game-winning moment in games like Fault. A simple thing like jitter can cause you to lose a game, making your gaming skill completely irrelevant.
How can you fix jitter? The leading cause of jitter is the difference in the average latency time of your packets. So, you can fix your jitter by lowering your latency and more. To resolve this, you should strongly consider using a wired internet connection if you're not already. This is highly advisable when you are into online gaming rather than using a wireless connection. A wired connection will prevent fluctuations and lost packets, which can significantly improve and lower your latency.
Next is to use a high-speed internet connection. Lower internet speed may cause jitter or latency flux, especially when you're sharing it with other people or other devices. You may try and switch to fiber connections or even upgrade your connection and increase your bandwidth. Doing so can transform your gaming into smooth, no-jitter gameplay.
Another step is to use a powerful router. Your router is the heart of your internet connection, so you'll want to invest in the best here. Maybe your router has been there for ages, and it's not working well for your needs anymore. Look for a powerful router that is fit for your gaming needs. Do some research and check reviews to verify the quality of the router. Make sure that the bandwidth capacity is high enough to handle the traffic your household produces.
We suggest finding a router with WTFast built-in. This way, your router can handle all the complexity of finding the best route across the thousands and thousands of potential different connection routes available in WTFast. Our friends at ASUS offer dedicated gaming routers with WTFast built-in, giving you peace of mind for gaming without headache.
If you're still experiencing jitter and aren't ready to upgrade your router, you can boost your game by simply using a gaming software that offers the network optimization solution for you. That software is WTFast! WTFast uses a custom business-grade network infrastructure that is perfect for your gaming needs. Our optimization services will provide you with a more reliable and responsive connection to reduce jitter and improve your network stability.
What is ping time, and how does it apply to Fault?
Ping is a measurement of the reaction time of your internet connection.
Your ping time measures how long it takes for data packets to get from your device to the Fault server. Ping measures the time it takes to make a round trip time between your computer and the Fault server, and it is typically measured in milliseconds. A fast ping time means you have a more responsive connection for latency-sensitive apps like online games.
Ping was initially a term used in active sonar technology, and it described the time it took for a sound to be sent and received between the sender and target. In the animal kingdom, bats use a similar method called echolocation, which uses high-frequency sounds to help the bat determine how close it is to a destination, even in total darkness.
On the internet, determining your Fault ping time can be a bit trickier. Internet connections are not typically direct – there are multiple 'hops' between the sender and the target. Much like bats, we're often flying blind on the internet, unaware of the latency of the next 'hop.' When calculating your overall ping time, it's essential to factor in each 'hop' along the route.
When your Fault connection is laggy, it's usually due to a poor connection between 2 or more points. For example, your computer may be the Sender, and the Fault server may be your Target, but there could be other mystery hops along the way, causing issues.
How is my ping time to Fault calculated in WTFast?
WTFast calculates an average ping time between you and the Fault server across each hop.
While we do our best to calculate every hop along the route, some 'hop points' are behind firewalls or obfuscated (i.e., hidden from us), which makes measuring the ping time to and from that location a bit trickier.
By calculating the difference between the total ping time between you and the Fault server, we can calculate an approximate time between obfuscated hop points. Still, it can be slightly less accurate than the non-obfuscated points, but it gives us the best possible estimate.
Help! My Fault lag is the worst. How do I fix it?
First off, you've come to the right place. We're anti-lag here at WTFast!
Secondly, keep in mind that 'lag' is a general term and could apply to slow down (e.g., frames per second/FPS) or reduced responsiveness during gameplay. For clarity, we're going to focus less on graphical lag and more on your network latency and performance.
At WTFast, we make software to help you boost your network performance for latency-sensitive programs like Fault. We can help improve your network latency!
How do I get rid of lag on Fault?
Lag in video games comes in two different forms, network or graphical lag. The latter is relatively easy to fix as all you have to is make alternations to your game's graphic settings. You can play around with the settings and even lower the resolution until the lag goes away. However, if you are still experiencing lag, then the issue isn't with your graphic settings. Your network might be the culprit here.
But don't you worry, we have you covered there too. To fix network-related lag, you can make the following changes. Give each and everyone a try and see which one does the trick for you as, unlike graphical lag, where you know precisely where the lag comes from, with network lag, things are quite complicated. You can never exactly pinpoint the root of the lag. So, it's just a case of trial and error.
Test out these fixes, and hopefully, you'll get rid of lag in Fault:
• Wireless connections are usually unstable and cause frequent ping fluctuations. This can cause lag to surface in Fault. So, to avoid this, you can opt for a wired connection. (If, for some reason, you can not switch, try to limit the number of active users on your network. Doing so can help you get rid of lag in Fault. )
• When playing, we advise you to close or shut down any active background application, especially those that consume your internet bandwidth. This includes Google Chrome and Microsoft Edge.
• Pause any downloads that are currently in process.
• Consider using local servers or the servers that are closest to your location in Fault.
• You can also try resetting your router or your modem to refresh your connection. To do this, shut it down for a minimum of 5 seconds and then restart it by pressing the power button located at the back of the device.
• Get a subscription to WTFast.
WTFast optimizes your connection by reducing the number of hops between you and the Fault game server. This will substantially minimize unnecessary lag in online games.
How do I fix Fault ping spikes?
Unlike lag, which can arise due to improper graphical settings or irregularities within the network connection, ping spikes usually occur due to only one thing, network issues. Now, you might think since the problem is linked with the network connection, the fix will be relatively straightforward. Well, we hate to break it to you, but it's not.
It's just as tedious and frustrating. This is because you can never accurately pinpoint the exact cause of the problem. Hence, you have to go through the trial and error method and see which workaround works for you the most when fixing ping spikes in Fault. So, without any further delay, here is a list of all the workarounds you need to test to fix Fault ping spikes.
• Close any application active in the background, especially those taking up internet bandwidth like Google Chrome or Mozilla Firefox.
• Switch to a wired ethernet connection. This is more stable and works much better compared to a wireless connection. (However, if you don't have a choice, try limiting the number of users on your network.)
• Put a stop to any on-going downloads or Torrent files
• Refresh your router/modem but restarting it
• Subscribe to WTFast, and it's premium ping-reducing services. You can also opt for a trial period and see if it does the trick for you.
What is rubberbanding, and how does it affect my Fault experience?
Rubberbanding is one of the major problems most gamers encounter when playing online games. This is extremely annoying, especially with Fault and online games with fast-paced 'twitch' mechanics. Rubberbanding is a term used to describe a player's random or jerky movement in a multiplayer game when they're experiencing high latency. This often occurs in FPS or similar games that have a large number of people per multiplayer server. It is mostly seen in MMOs - a large number of players means there are more cases of rubber banding; either the server is overloaded, or players have high ping.
When rubberbanding happens, a player appears to be thrown backward from the start of the action after executing that particular action. It feels like being caught in a rubberband - players get thrown back after moving forward, making it look like your character teleported or warped from one place to another.
This rubberbanding problem is extremely frustrating, especially when you are in a crucial stage of the game.
You're hiding from your enemy and just about ready to shoot. Then for just a couple of seconds, you suddenly appear in front of the enemy and… BAM! You're the one who gets shot and killed instead. This is the rubberband effect in action.
Your action may also appear differently to other players. While you see it as a rubberbanding effect, other players may see your character as idle or motionless, commonly seen with players experiencing heavy lag. Rubberbanding is confusing for you and your opponents, and it definitely takes the fun out of the game.
How do I see the different 'hops' between me and the Fault server?
To better understand the path your internet traffic takes to get from your device to the Fault server, you'll want to use a traceroute. In WTFast, we show you a map that traces the estimated route your data packets are taking to get from you to the Fault server.
A standard traceroute is much less visual, showing you a text-based list of 'hops,' along with the latency between each point. The latency between each point in the traceroute is measured using the ping time between two points.